Press Kit  ·  A Lion and Otter Studios game

ALL·HANDS

Every overrun branch is a growth opportunity.

A 3D tower-defence roguelite. You run a frontier branch for an interplanetary energy-drink megacorp, and the customers arrive by the tens of thousands. Line the ridges with sponsor-brand turrets, hold your regional HQ through the demand spikes, and when the branch finally falls, bank it as career progression and clock in for the next shift.

The pitch

You are a mid-level regional manager. The company sells an energy drink. The customers are a documented side-effect of that drink, and they are coming to see you in person.

All Hands drops you over a procedurally generated valley as the newest branch manager for Meridian Wellness Group, purveyors of HUSTLE™. Every shift, hordes of customers pour in from the edges of the map and march on your regional HQ. You never fight them yourself. You place sponsor-brand turrets along the ridgelines, watch the crowd funnel through the valley floor, and spend the cash each kill banks on better hardware between demand spikes.

How a shift goes

Place your turrets, then let the spike run. Kills pay operating cash you spend on upgrades that carry across the whole shift. Customers that reach the HQ chip its integrity, and when integrity hits zero the branch is overrun. The spikes escalate forever, so a shift is a question of how long you hold and how well the loss reads on paper.

Between shifts

A lost branch is filed as a growth opportunity, and it pays out career points toward a sprawling Corporate Career web of permanent upgrades. Push the web far enough and you can trigger a Corporate Restructuring: it wipes the build and banks the progress as Equity, a permanent currency you spend on cross-era Corporate Divisions. Every reset makes the next manager start stronger.

Features

The crowd is the spectacle

Tens of thousands of customers

The horde is the whole point. Customers pour in by the tens of thousands across a shift, up to eleven thousand of them on screen at once, and the simulation is built to render every one.

Corporate career

Prestige as a promotion track

An expansive upgrade web funds wildly different builds, then Corporate Restructuring banks it all as Equity and hands you a stronger start.

Every branch is new

Procedural biomes

Each shift generates a fresh branch site: green valleys, flooded wetlands, a neon corporate city, an orbital station, and more, each changing how the crowd flows.

Corporate directives

Pick your boon and your curse

Before each shift you accept directives that tilt the run, so no two clock-ins are balanced the same way.

Screenshots

In-engine captures. Click any image for the full-resolution file.

Download all assets (.zip)

In motion

Short in-engine loops, captured from a live run.

An artillery barrage lands on a crowd of customers in the neon city
Artillery barrage on the neon-city killbox
A sponsor turret shells the customer horde in a green valley
A sponsor turret holds the valley line
An airstrike rakes the customer horde crossing the valley
The airstrike call-in rakes the crowd

The vendor roster

You do not buy turrets. You onboard sponsors. More than a dozen vendors bid for space on your ridgeline, and one brand can carry a whole product line, so the same sponsor shows up as several very different units.

CivixSteady autofire · support Vulcan OrdnanceSplash · incendiary Molasses LogisticsSlow fields · chaining Apex PrecisionLong range · anti-whale Peppr Rapid ResponseFlak bursts Convene Corporate FacilitationPull · knockback Brrgo Cold ChainCryo · frost pylons Lobcorp Indirect SolutionsMortar barrage Longview Heavy IndustriesBallista ReTask Strategic RepurposingWarthog · MLRS Joulely Energy ServicesTesla arcs Redline PhotonicsBeam arrays Touchbase Client EngagementMelee, in person Boundaries™ Personal-Space SolutionsBlocker walls Upward Mobility Strategic DeliveryAirstrikes

The lineup runs from a two-handed All-Hands Meeting that drags a crowd into one spot, to Apex's Golden Parachute anti-whale harpoon, to a Boundaries™ Restraining Order wall and a Touchbase Closer that settles accounts face to face.

Contact

Press & business
press@lionandotter.com
Studio
Lion and Otter Studios
Steam
All Hands on Steam
Web
lionandotter.com